here is some info about how to play magic in my own review and how i lose to a little girl.
This video goes over the different changes I made to a deck that started as a standard RDW. The final deck contains a lot of cards designed to deal with cards/decks that I commonly played in local tournaments. I played this deck up until the release of Conflux. To see how this deck changed after the conflux release please see De

This video was made with the best will at heart and almost the worst tools. I promise the next video is going to be better so please bear with me. So please keep the rude comments to yourself but please critique me about voice pitch and diction not me stumbling on words or remembering what I planned on saying because it is difficult to speak into a camera (well for me). Thank you and please enjoy the video.
Editor Note: This video has a large amount of background noise and crackling.

Ok, the things you must look for are: threats, removal, card advantage or card draw, synergy, and lastly a deck focus (a game plan on how to win your games).
Cards that screamed "play me" are [card]Martial Coup[/card] and [card]Caldera Hellion[/card]: both board sweepers and very powerful. [card]Martial Coup [/card]was 1 "for sure" card without a doubt.
Editor Note: This video has a large amount of background noise and crackling.

I really think the decks that will be in the new standard after Lorwyn block leaves will mean new staples and new lands will be chase rares and the unknown m10 land are making me sit at the edge of my seat....but till then I think 5cc will be the control deck that will most be played. It can adapt its mana base to accomadate for any card and I think there is one that makes the red deck match up better than the mirror and that's Thought Hemorrhage: it is like [card]Blightning[/card] on steroids. It gets rid of the play set of whatever your deck can't deal with like Demigod and [card]Revillark[/card] or in a black/red deck it can get ride of [card]Stillmoon Cavalier[/card] or the [card]Glorious Anthem[/card] to make black white tokens cry.... it's a card that makes topdecking worth nothing if they can't draw an answer.
Editor Note: This video has some sound problems.

I hope you all enjoy my "deck tech" with my Dark Bant list. As I mention in the video, I piloted this to a 4-2 in a regionals, which earned me 10th, 1 match win away from qualifying for nationals. in the regionals, I went 0-1 against faeries, 1-0 against blightning, 1-0 against planeswalker control, and 2-1 against 5CC.

This video continues the deck evolution once conflux was released. Conflux brought a lot of changes to this deck. I hope you enjoy the video.

A not so serious video on how to play the game we love. Enjoy

This is my casual extended legal deck tech, I hope you enjoy!
I didn't have physical copies of the deck, so I suggest that as you watch the video you scroll through the decklist and as you hover your mouse over a card it'll be shown next to the video, so you can see the cards I will be talking about. I go in the order of the deck straight down, and there is no sideboard because I haven't had time to make one and it's more metagame dependent so yeah.

This is my first attempt at making a video, I hope you enjoy it.

This is hopefully the first of my "experiments". I plan on giving everyone combo decks that are fun and very Johnny. I hope you enjoy my "laboratory".

Two Planeswalkers are transported to Earth whilst unconscious. When one awakes he discovers the other, and a bag of Cheetos. When the other awakes he discovers the one with the bag of Cheetos, and madness. While the two walkers are different in every way possible they must set aside their differences if they are to overcome this new and treacherous world…

After covering his car with cardboard in an attempt to make a sweet ride, Mick explains how proxies can be made for expensive and hard to find cards for Magic the Gathering.

Reduced to tears after a heartfelt moment, Mick realizes that faeries are still a problem in today's standard format, and gives suggestions for cards to beat them.

After watching some bad television at 3 in the morning, Mick dreams about a game show in which 8 of the 16 cards from every core set in Magic will be selected to be printed in the upcoming Magic 2010.

Noobie and the Dood takes a refreshingly light hearted look at magic from the eyes of a seasoned player (The Dood) and a relative newcomer (Noobie). Inspired by the many great MTG shows out there and fueled by sheer insanity N&TD strives to take the culture, lifestyle and inside humor of the game and turn it into something people might actually want to watch. We had a lot of fun making it and we can assure you that if voted best in show we WILL be back with even more! Thanks BlackBorder.com Viva La Magic !

This is a video describing a few of the most important techniques I see when I go to local Magic tournaments. If you don't recognize these things at first, look for them the next time you're at a tournament. Hey, maybe it's just me and maybe it's just the kids that live in my city, but I'm fairly sure it's all over the place.
In this video I try and explain how to do them and explain how they work, even though it's just Magic. (Hah.)

Today we discuss possible decks for the new standard, best cards in Alara Reborn, limited tips and more.

Hey everyone, here is my second submission for The Blackborder Show, hope you like it.
Next week I'll be doing one on sideboarding and how I got on at a regionals I took this to on the 10th of May.

As promised a video about Cascading into Suspend Spells. Hope you like it. Please vote and leave feedback. It helps.

Another submission that I hope everyone enjoys. Hopefully you get to see this before regionals and it helps you.
Next week I talk about my UBR EDH deck, featuring Nicol Bolas as the general.

Hello everybody. This week, as Alara Reborn has so quickly encroached upon us and standard tourneys around the world commence, so we are going to start this season by making some predictions on what's going to happen in standard and the deck evolution of what I plan to take to Regionals next week, as well as a note on the show's new structure. So let's draw!

An introduction to becoming a M:TG player, done as a parody of old Public Service Announcements. All due thanks and acknowledgments to Pandemonium Books and Games and their customers, as well as the MIT Magic: The Gathering community. All due apologies for my fellow gaming nerds for the mild jab at our shared lifestyle.

This is a deck video about "Greater Aggrodon", a super-fast red aggro deck focusing around Greater Gargadon and sacrificing. Great synergy, fun deck, very fast, very competitive.

A fun video taking a look at some cool old over-sized Magic cards. Light-hearted and semi-informative.

This video is designed to teach a basic deck building principal that I call the "rule of nine". Hope you enjoy.

This week we’re at Regionals (a little late) and we get the opinions of players around the tournament and the sites and sounds of the convention center including top8er Ethan Sturm (a friend of the show) whose unofficial top 8 match we highlight here.

This video is an example of the "toolbox" concept used in many Magic decks. I enjoy hearing your feedback so feel free to post and Vote. I respond to as many comments as I can.

In this episode, the Proffessors take a look at all the different things happening in the Magic the Gathering universe and they do it "The Onion" style. It is as awesome and funny as it sounds! Check it out.

In this video Deckstein takes us through his 12-step program. Don't miss out on this Deckstein special straight from the lab!
i hope everyone will like this video. it took me a while to put it together, so i was pleased when it came out well. for those wondering, i did not show my face for two reasons:
1: my parents are a little paranoid and insisted on it
2: i recorded this directly on to my computer, and the camera was not large enough to get both the cards and me.
i'd appreciate it if when you rate it you leave an explanation for the rating. thank you
put in glen elendra archmage if your worried about 5cc and it can be larked back and for evasion try stillmoon cavalier that alone kills black white tokens
both of those are a little slow. for the same reason as stillmoon, i was considering bitterblossom, but it, along with stillmoon and achmage are way too slow. plus, cavalier is really bad with doran
i like this alot. i think 2 loxodon warhammers might be a bit much though, as you want to be dropping threats turns 2 and 3 and not equipment
oh sorry, that anonymous one was me
the reason i need the warhammers is because of BW tokens. it's a very bad matchup unless i can get a creature with trample, so i either need loxodon warhammer or treetop village
but surely 4 trample guys (1 warhammer and 3 treetop village) woul be enough?
not really. since BW tokens is so popular you need 5. plus it helps get around bitterblossom tokens against faeries
Nice job on the video. I like the deck and it sounds like you did very well with it. Only thing is I think this could be posted as a deck with a description rather then a video.
I think to 2 loxodon warhammers are just right. You want them on the board after a wrath and double strike with a warhammer is just too good not to play. However it is a little slow.
Why do you consider stillmoon cavalier slow? It is a pumpable 3 drop that has protection from most of the best removal. I'm not sure I would play it in this deck, but I wouldn't say it is too slow for the deck.
Deathmark, Flashfreeze. hmmm...
imagine i have stillmoon cavalier and doran out. my cavalier is a 1/1 with protection from white and black for 3 mana. not very good.
the reason i say it's too slow is because when this deck can swing for 14 on turn 3, a turn 2 2/1 essentially unblockable does not seem great. i may decide to run 2 in the board though.
for deathmark and flashfreeze, that's why i run tidehollow sculler. you can't decide that a deck is bad based on two underplayed cards that trade 1 for 1 with it
stillmoon is better evasion then swinging with birds a 0/1 flyer and you said that you needed evasion in the deck and at least side bord them becasue it can chump all day against kithkin, and get the last points in for a win..... second most rw boat brew dont fun much removal except paths so stillmoon is untouchable....
just food for thought
i was just saying that birds wasn't completely irrelevant if i topdecked it late game. i think i will put 2 in the board instead of the runed halos though, as i like the idea
Given the chance to try this deck, I may remove a Liege and replace it with a Tidehollow Sculler to make it 4. Anyways, I like your build. It's solid.
actually wild guess, if i were to remove anything, it would probably be a land
after discussion with anthony palmerio (who does planeswalk with the professors on mtgcast) we have agreed that stillmoon cavalier is slow, a major nombo with doran, and dies to fallout, so 3 strikes and he's out.
I played a version of this deck for a while and I found that it had a lot of trouble against tokens and that it relied heavily on rafiq.
It killed everything when it combed for high damage on turn three, but if I missed that window the rest of the game was difficult.
How does your version do against tokens and can it win without rafiq?
Oh yeah, I just noticed your lands. Why not just run about 22?
yes the deck can win without rafiq. against bw, i have about 40-60 game 1, then 55-45 games 2 and 3.
22 lands is a little too few because i want to be able to equip my warhammers to anything late game
Oh ok. So the deck could still stand late game? Most of aggro decks runs out of air during late games.
I am not sure i like the odds. You give them game one most of the time then you are almost 50-50 with game 2 and 3, which means who ever won the first game will take the match.
However, in reallity I don't think any deck can get much better then 50-50 or 40-60 against top decks like B/W, 5cc, and your deck. I did see a deck posted awhile a called bant aggro-control posted by SteelBite I'm not sure how his deck would play early as you could draw into a lot of the late game cards, but he had some great late game cards that could be used or considered for your deck or your sideboard. However, your deck is tuned well and I don't know if you can improve it much. Maybe the tokens of Elspeth, Knight-Errant would help??
like stillmoon, elspeth is real really slow.
Here is a new card for your deck Mistwalker Behemoth. It isn't as good doran, but you will be able to play it longer.
but i don't play red
oops, though youwere talking bout a dfferent card. i don't like it because it slows down my tempo, which is a really really bad thing to do
I agree, I just like looking at the new cards.
deck list has been around for months. bore
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