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Dryad Militant

Ask the Judge

About Riccardo Tessitori

Riccardo Tessitori
Riccardo Tessitori

Riccardo Tessitori is a level 5 judge from Italy (and former Pro Player ^__^); he judged a hundred professional events, headjudged 15 Grand Prix events in Europe, the United States and Asia and has been headjudging Pro Tours and World Championships since 2009:

  • Pro Tour Kyoto 2009
  • Pro Tour Austin 2009
  • Worlds Chiba 2010
  • Pro Tour Philadelphia 2011
  • Pro Tour Barcelona 2012
  • World Magic Cup Indianapolis 2012

Dryad Militant

Hello everybody!

Return to Ravnica has arrived and, well, it looks like it’s a great set; I love drafting, and all these two color spells are great; I still remember how difficult it was to draft the original Ravnica block (when all three sets were available) and I’m looking forward to the first Gatecrash spoilers!

This weekend, there will be the first huge event with Return to Ravnica: GP San José; then, we will have the PT in Seattle; when this article will be published, I will be on my way to California, for this great combo!

This article is dedicated to rules, with the initial questions of the week, and then the card of the month: Dryad Militant.

Happy reading.

Reader Questions

Q: If I do 3 damage to an opponent with Rakdos in play, I get to play a morph creature for free, correct?  If I have already done 3 points of damage, can I tap my Cavern to use a mana to make my morph creature uncounterable or does it no longer have a casting cost?  Do creatures played face down for a morph cost have a creature type I can declare for Cavern of Souls?

A: Morph is an ability that allows you to cast a spell “differently”, which means that “paying 0 instead of paying the mana cost” is an alternative cost. Rakdos reduces the cost of creature spells, which means it’s a “cost reduction”. Yes, you will be able to cast your morph for free. Your second question is interesting: you would like to pay one mana as if the cost reduction were only for two mana; I am sorry, but you cannot pay mana for a spell that costs zero mana. Let’s now remove Rakdos; you would like to make your morph spell uncounterable by using your Cavern of Souls; I am sorry again, but morph spells and morph creatures have no creature type.

Questions of the Week

Q: If my opponent controls a Blazing Archon, can I attack his planeswalkers?

A: Yes. Blazing Archon specifically says “Creatures cannot attack you” and doesn’t say anything about your planeswalkers.

Q: I control both Gaddock Teeg and Thalia; can my opponent cast Blightning?

A: Yes. Thalia would make your opponent use four mana to cast Blightning, but this doesn’t mean that the casting cost of Blightning changes.

Q: I control two Kiln Fiend and I tap the three creatures of my opponent with a twice replicated Gigadrowse; will my Kiln Fiends become huge or will they be pumped only once?

A: Once. Kiln Fiend’s ability triggers when you cast a spell, and paying the replicate cost of your spell doesn’t mean that you are casting several spells; you move one card from your hand to the stack, which means that you are casting only one spell. Storm works the same way.

Q: I control Kitchen Finks without any counter; my opponent casts Mutilate and kills it; will it come back?

A: Sure. Mutilate gives -X/-X, it doesn’t put any -1/-1 counters on the creature. Persist will trigger because Kitchen Finks left the battlefield without -1/-1 counters.

Q: I control Strangleroot Geist with a +1/+1 counter; my opponent casts Black Sun's Zenith (he got the difference between giving -X/-X and putting counters, and he substituted Mutilate with the Zenith; luckily, now I have creatures with undying too ^__^). Will the Geist come back?

A: No. This looks trickier, because your Geist has both +1/+1 and -1/-1 counters, but they would be removed from the Geist at the same time the Geist dies, so there won’t be any moment when the Geist is on the battlefield without the +1/+1 counter, which prevents it from returning.

Card of the Month – Dryad Militant

Dryad Militant is the most recent of a series of cards that Wizards of the Coast printed to fight one of its most powerful creations of the last years: the loved and hated Snapcaster Mage!

The effect of the Dryad and its quite interesting power and toughness for just one mana remind us of Samurai of the Pale Curtain, another very interesting little creature.

Dryad Militant has a static ability that creates a replacement effect. This means that the replacement effect happens only as long as the Dryad is on the battlefield, and ends as soon as the Dryad leaves the battlefield.

Fighting Against the Dryad

Spells are still on the stack during their resolution, when we apply their effects; spells are put into the graveyard as the last step of their resolution.

If we cast an instant or sorcery spell to kill the Dryad, it’s important to understand how it actually works to determine if it will be exiled or not.

If the spell destroys, bounces or exiles the Dryad during its resolution, at the moment it will leave the stack to be put into the graveyard the Dryad won’t be on the battlefield anymore and the spell won’t be removed. Some spells of this kind are Murder and Supreme Verdict.

If the spell deals damage to the Dryad or decreases its toughness, the Dryad will remain on the battlefield until the next moment the state based effects will be checked, which will happen after the spell will have finished resolving and will be put into the grav… no, wait, it will be exiled. Some spells of this kind are Searing Spear and Chandra's Fury.

«If that spell is countered this way...»

Some effects counter a spell and then they replace it with their own effect, by putting the countered spell in a zone different from the graveyard (the top of the library, the bottom of the library, the hand, the exile). These effects are called self-replacement effects and are always applied first:

[614.15] Some replacement effects are not continuous effects. Rather, they are an effect of a resolving spell or ability that replaces part or all of that spell or ability's own effect(s). Such effects are called self-replacement effects. When applying replacement effects to an event, self-replacement effects are applied before other replacement effects.

This means that, independently of what the two players would like to happen, the self-replacement effect will always apply before any other effect; then, because the spell isn’t about to be put into the graveyard anymore, the effect from the Dryad won’t apply.

«...As it resolves.»

Some spells have abilities that remove them from the stack during their own resolution, and put them in the hand of their owner or in the exile zone. In this case, the effect isn’t trying to substitute the action of putting the spell into the graveyard, but it’s a simple instruction of the resolution. Dryad Militant doesn’t interact with these effects.

Other Replacement Effects

If there are different replacement effects that would apply to the same event, it’s the controller of the affected object who chooses the order the effects are applied.

For example, let’s imagine our opponent is enchanted by Wheel of Sun and Moon and a Dryad Militant is on the battlefield. It’s not important who controls the Wheel and the Dryad. If a spell is about to be put into our opponent’s graveyard, it will be the controller of the spell (him) who will choose if he wants to apply the effect from the Wheel (and put the card at the bottom of his library) or the effect from the Dryad (and exile the card).

Tournament Situations and Policy

It can happen that we forget to apply the effect from the Dryad Militant, because nobody has cards that interact with the graveyard, and we will just see the Dryad as a 2/1 for one mana.

Not exiling the card is an infraction of the category Game Play Error. Because Dryad’s ability is not a triggered ability, so the infraction is a Game Rules Violation, the penalty is a Warning and the rules about Game Rules Violations say that the head judge has the possibility to rewind the game up to the point when the infraction was committed.

Though, this case falls into a special category, where we can apply a partial fix instead of rewinding the game, thanks to this exception: “If an object is in the wrong zone, the identity of the object was known to all players, and it is within a turn of the error, put the object in the correct zone.”

If the mistake is discovered before an entire turn has passed, the card is simply moved from the graveyard to the exile; if the mistake is discovered later, the card simply stays in the graveyard.

Don’t forget to submit all your rules questions for the next installment of Ask the Judge:

Ask the Judge Now!

Ask the Judge

You have the unique opportunity to ask Level 5 judge Riccardo Tessitori all the questions you want to!

You can ask him questions concerning rules problems, the life of a level 5 judge, DCI policies, interesting tournament situations and anything else you want to ask him!

Bidding is now closed.

Current Bids

TitleUserAmountStatus
Scavangebabb.jab5won
Green Sun's ZenithWooormy5normal

Buyin expires on Fri, 26 Oct

Thanks for reading, I hope you enjoyed this article and I’m looking forward to reading any comments.

In the next article, with the experiences from GP San José and PT Seattle, we will analyze how the October IPG (Infraction procedure Guide) changed the lapsing abilities, and also the most frequent and most interesting rules situations; see you on the Pacific coast!

Riccardo

The following winning bids were featured on this page:

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Bidding on Ask the Judge Now!:
Rakdos Lord questionsmattz5won
3.362745
 
 
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