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Drafting With Kyle - RTR/RTR/RTR #6


Kyle Boggemes
Kyle Boggemes

About Kyle Boggemes

Kyle is a tournament Magic player who enjoys writing about the game and drafting is his favorite format. He has a number of high-profile finishes under his belt:

  • Second place finish at Pro Tour San Diego
  • 4th place GP: Washington DC
  • Two Limited GP top 16s

Drafting with Kyle - RTR/RTR/RTR #6

Booster 1 - Return to Ravnica

Pack 1 pick 1:

Eyes in the Skies Inspiration Grim Roustabout Splatter Thug Trestle Troll Selesnya Guildgate Judge's Familiar Korozda Guildmage Knightly Valor Stealer of Secrets Traitorous Instinct Transguild Promenade Pyroconvergence Chaos Imps

My Pick: Chaos Imps

I can either take a Rakdos card or a Golgari card.  At this point in the format, I have seen enough Izzet decks lose and prefer to stay out of it at all costs.  For this reason, both of these cards are essentially committing me to a guild.  I think it’s very close between the Korozda Guildmage and the imps, but I haven’t played Rakdos in a while. 

Pack 1 pick 2:

Electrickery Golgari Charm Knightly Valor Stealer of Secrets Paralyzing Grasp Dead Reveler Cobblebrute Centaur's Herald Axebane Stag Dramatic Rescue Security Blockade Rogue's Passage Precinct Captain

My Pick: Dead Reveler

I’m passing up on the Golgari Charm I could have had if I took the guildmage.  Dead Reveler is strong in Rakdos so all hope is not lost.  It could be possible that the guy passing to me took Augur Spree as that’s one of the few cards I would take over Precinct Captain at common.  The other possibility is that he/she simply took a foil.

Pack 1 pick 3:

Aquus Steed Azorius Arrester Seller of Songbirds Mizzium Skin Sewer Shambler Gatecreeper Vine Catacomb Slug Hussar Patrol Essence Backlash Essence Backlash Azorius Justiciar Thoughtflare

My Pick: Sewer Shambler

I don’t want to splash Thoughtflare in Rakdos so I go with the beater.  It can be argued that I simply go into Izzet, but I want to stay the course.

Pack 1 pick 4:

Keening Apparition Assassin's Strike Vassal Soul Ethereal Armor Ogre Jailbreaker Cobblebrute Racecourse Fury Pursuit of Flight Druid's Deliverance Hover Barrier Izzet Guildgate

My Pick: Assassin's Strike

I’m not a huge fan of jailbreaker, so I’ll certainly take a removal spell over it.  Note that I now have two six-drops and don’t want any more.

Pack 1 pick 5:

Daggerdrome Imp Assassin's Strike Grisly Salvage Rakdos Guildgate Rest in Peace Giant Growth Doorkeeper Chronic Flooding Traitorous Instinct Stonefare Crocodile

My Pick: Rakdos Guildgate

I like Rakdos to have a more midrange feel, which makes Traitorous Instinct weaker for me.

Pack 1 pick 6:

Rubbleback Rhino Minotaur Aggressor Ethereal Armor Paralyzing Grasp Chorus of Might Transguild Promenade Oak Street Innkeeper Rites of Reaping Firemind's Foresight

My Pick: Rites of Reaping

At this point, I haven’t seen any red cards so I hedge with a golgari card, despite passing the guildmage so early.

Pack 1 pick 7:

Tenement Crasher Rootborn Defenses Korozda Monitor Azorius Guildgate Golgari Guildgate Dispel Sundering Growth Risen Sanctuary

My Pick: Golgari Guildgate

Pack 1 pick 8:

Mizzium Skin Dynacharge Search Warrant Rakdos Keyrune Perilous Shadow Urban Burgeoning Chromatic Lantern

My Pick: Rakdos Keyrune

Assuming I can activate the keyrune, it’s better than lantern.

Pack 1 pick 9:

Inspiration Trestle Troll Selesnya Guildgate Judge's Familiar Stealer of Secrets Transguild Promenade

My Pick: Trestle Troll

There can’t be many Golgari drafters here.

Pack 1 pick 10:

Golgari Charm Cobblebrute Axebane Stag Dramatic Rescue Rogue's Passage

My Pick: Golgari Charm

Since this tabled, it’s clear Golgari is the place to be.  I’m going to abandon Rakdos.

Pack 1 pick 11:

Aquus Steed Mizzium Skin Catacomb Slug Essence Backlash

My Pick: Catacomb Slug

Pack 1 pick 12:

Ethereal Armor Cobblebrute Izzet Guildgate

My Pick: Izzet Guildgate

Pack 1 pick 13:

Grisly Salvage Chronic Flooding

My Pick: Grisly Salvage

I’m definitely playing this 13 pick!

Pack 1 pick 14:

Oak Street Innkeeper

My Pick: Oak Street Innkeeper

Booster 2 - Return to Ravnica

Pack 2 pick 1:

Aquus Steed Tenement Crasher Swift Justice Drainpipe Vermin Korozda Monitor Aerial Predation Dreg Mangler Golgari Charm Hypersonic Dragon Trostani's Judgment Chronic Flooding Horncaller's Chant Coursers' Accord Essence Backlash

My Pick: Dreg Mangler

Pack 2 pick 2:

Seller of Songbirds Swift Justice Viashino Racketeer Electrickery Gatecreeper Vine Search Warrant Rakdos Shred-Freak Thrill-Kill Assassin Rakdos Charm Cancel Voidwielder Druid's Deliverance Death's Presence

My Pick: Thrill-Kill Assassin

Pack 2 pick 3:

Concordia Pegasus Avenging Arrow Daggerdrome Imp Terrus Wurm Goblin Electromancer Skull Rend Zanikev Locust Counterflux Isperia's Skywatch Chorus of Might Lobber Crew Izzet Guildgate

My Pick: Daggerdrome Imp

I don’t care for this card in Rakdos, but it’s an all-star in Golgari.

Pack 2 pick 4:

Drainpipe Vermin Korozda Monitor Aerial Predation Selesnya Guildgate Stab Wound Frostburn Weird Golgari Keyrune Runewing Chronic Flooding Spawn of Rix Maadi Archweaver

My Pick: Stab Wound

Since it’s clear the guy next to me didn’t take the guildmage, there should be a ton of Rakdos/Golgari coming my way.

Pack 2 pick 5:

Tenement Crasher Deviant Glee Annihilating Fire Survey the Wreckage Runewing Perilous Shadow Axebane Stag Common Bond Golgari Longlegs Psychic Spiral

My Pick: Golgari Longlegs

This card has quickly become my favorite 5 drop in a variety of decks.  It feels like Knightly Valor because it was underrated by many initially, but it’s very powerful.

Pack 2 pick 6:

Deviant Glee Survey the Wreckage Towering Indrik Korozda Monitor Grisly Salvage Fall of the Gavel Rix Maadi Guildmage Runewing Axebane Stag

My Pick: Towering Indrik

As expected, we still have a ton of Rakdos coming this way in the form of a 6th pick guildmage.

Pack 2 pick 7:

Concordia Pegasus Ethereal Armor Paralyzing Grasp Stonefare Crocodile Chorus of Might Sphere of Safety Destroy the Evidence Lobber Crew

My Pick: Stonefare Crocodile

Pack 2 pick 8:

Armory Guard Cremate Vandalblast Cobblebrute Batterhorn Axebane Guardian Urban Burgeoning

My Pick: Axebane Guardian

This is a signal green is open on both sides, but this creature isn’t amazing in 2 color decks.

Pack 2 pick 9:

Aquus Steed Drainpipe Vermin Korozda Monitor Aerial Predation Chronic Flooding Horncaller's Chant

My Pick: Korozda Monitor

Pack 2 pick 10:

Seller of Songbirds Viashino Racketeer Electrickery Search Warrant Druid's Deliverance

My Pick: Electrickery

Pack 2 pick 11:

Terrus Wurm Skull Rend Counterflux Chorus of Might

My Pick: Terrus Wurm

Pack 2 pick 12:

Drainpipe Vermin Chronic Flooding Archweaver

My Pick: Archweaver

Pack 2 pick 13:

Survey the Wreckage Axebane Stag

My Pick: Axebane Stag

Pack 2 pick 14:

Axebane Stag

My Pick: Axebane Stag

I picked 4

Booster 3 - Return to Ravnica

Pack 3 pick 1:

Sunspire Griffin Arrest Crosstown Courier Drainpipe Vermin Splatter Thug Towering Indrik Fencing Ace Loxodon Smiter Giant Growth Runewing Perilous Shadow Sundering Growth Sluiceway Scorpion Rakdos Ragemutt

My Pick: Sluiceway Scorpion

This is one of the best common Golgari creatures.  I’m not even upset first-picking it here.

Pack 3 pick 2:

Mizzium Skin Dynacharge Drudge Beetle Ethereal Armor Doorkeeper Mind Rot Urban Burgeoning Hussar Patrol Security Blockade Faerie Impostor Lobber Crew Pyroconvergence Slitherhead

My Pick: Drudge Beetle

I like this creature, but this is a weak pack in general.  It’s important to have two-drops because scavenge tops off your curve.

Pack 3 pick 3:

Downsize Drainpipe Vermin Daggerdrome Imp Aerial Predation Chemister's Trick Rakdos Guildgate Rakdos Charm Codex Shredder Doorkeeper Chronic Flooding Axebane Guardian Savage Surge

My Pick: Daggerdrome Imp

I want exactly two of this creature in heavy scavenge decks.

Pack 3 pick 4:

Brushstrider Crosstown Courier Inaction Injunction Launch Party Electrickery Knightly Valor Stealer of Secrets Dead Reveler Centaur's Herald Coursers' Accord Rites of Reaping

My Pick: Launch Party

Centaur's Herald is mediocre in Golgari as I already have a bunch of 3 drops.

Pack 3 pick 5:

Seller of Songbirds Viashino Racketeer Gatecreeper Vine Seek the Horizon Giant Growth Chronic Flooding Mind Rot Traitorous Instinct Golgari Longlegs Epic Experiment

My Pick: Golgari Longlegs

This is a close pick between Giant Growth and longlegs, but I need some late game monsters.

Pack 3 pick 6:

Keening Apparition Rootborn Defenses Launch Party Viashino Racketeer Rakdos Shred-Freak Grisly Salvage Catacomb Slug Mind Rot Destroy the Evidence

My Pick: Grisly Salvage

I might play two of this card, but I certainly don’t want two Launch Party.

Pack 3 pick 7:

Terrus Wurm Goblin Electromancer Golgari Guildgate Golgari Keyrune Doorkeeper Mind Rot Skyline Predator Savage Surge

My Pick: Golgari Keyrune

I would rather not play Axebane Guardian or Rakdos Keyrune so this is a great 18th mana source.

Pack 3 pick 8:

Trained Caracal Inspiration Cremate Survey the Wreckage Batterhorn Sluiceway Scorpion Shrieking Affliction

My Pick: Sluiceway Scorpion

I was happy with it as my first pick so there’s no reason to not be eight times as happy getting it this late.

Pack 3 pick 9:

Crosstown Courier Drainpipe Vermin Towering Indrik Giant Growth Perilous Shadow Sundering Growth

My Pick: Giant Growth

Pack 3 pick 10:

Mizzium Skin Dynacharge Ethereal Armor Doorkeeper Urban Burgeoning

My Pick: Dynacharge

Pack 3 pick 11:

Downsize Drainpipe Vermin Chemister's Trick Chronic Flooding

My Pick: Drainpipe Vermin

Pack 3 pick 12:

Brushstrider Crosstown Courier Rites of Reaping

My Pick: Brushstrider

Pack 3 pick 13:

Chronic Flooding Mind Rot

My Pick: Mind Rot

Pack 3 pick 14:

Destroy the Evidence

My Pick: Destroy the Evidence

This deck looked solid despite missing out on a Korozda Guildmage.  I’m glad I was able to scavenge a playable deck since I was clearly cut out of Rakdos.

Notable exclusions:

Grisly Salvage

Axebane Guardian

All of the 7 drops

Mind Rot

Match 1 Game 1

I win the die roll and play first.  We both keep seven cards.

This game began pretty awkwardly as the opponent only played Sewer Shamblers that I couldn’t block.  If I played Stab Wound on one of them, he would scavenge onto the other.  Golgari Longlegs was able to race pretty well and the charm freed it from a Paralyzing Grasp to swing for the win.

Daggerdome Imp also played a key role as I scavenged onto it for two counters.  Lifelink is the best way to fight unblockable Sewer Shamblers.

I sideboard out Trestle Troll for Stonefare Crocodile for this reason.

Match 1 Game 2

He goes first and we both keep seven.

The Crocodile and Daggerdome Imp do a good job of keeping the race in my favor.  Golgari Longlegs is once again quite impressive as he brings the beats.  Golgari Charm acts as a Disenchant to kill a Deviant Glee

Match 2 Game 1

I go first and he mulligans to six.

Game one is looking good for me, but I fail to be aggressive enough to close the deal.  As it turns out, Death's Presence is great against me.  I make the mistake of keeping my Daggerdome Imp alive by using Golgari Charm to regenerate it, but I needed to kill the enchantment to have a shot at winning.

I don't sideboard for game 2.

Match 2 Game 2

I’m on the play and we both keep seven.

Daggerdome Imp is the victory condition again.  Don’t underestimate this creature.

I sideboard in Archweaver as the game goes long and I take out Brushstrider since he has two Seller of Songbirds to block.

Match 2 Game 3

We both start out slow, but my opponent gets the end game cards to close it out.  My Towering Indrik was arrested, meaning I couldn’t block the 3/3 flyer.  Death's Presence made an appearance, which meant I didn’t have a shot without Golgari Charm.

This deck was very good against mine, but I still had a shot to win the match if I killed Death's Presence in the first game.

I liked the way this deck played out because I had enough early drops to threaten a quick win.  The large number of scavenge creatures provided mana sinks for the late game.  This Golgari deck was better than most because I don’t like dragging the game to the later turns.  In this format, being aggressive is good as long as you can swing through the walls.

Thanks for reading,


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