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GP Utrecht and Standard Updates

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Adam Koska
Adam Koska

About Adam Koska

Adam is an experienced player from the Czech Republic who has a number of high-profile finishes under his belt:

  • 9th at Worlds 2009
  • 9th at Pro Tour Kyoto 2009
  • 45 Lifetime Pro Points
  • Top 32 GP Vienna 2008
  • Top 64 GP Krakow 2007
  • Three times Czech Nationals Top 8

GP Utrecht and Standard Updates

Hey everyone! Today, we have two topics on our agenda. The first European team GP in a long while has taken place in Utrecht a couple days ago and I was one of the 2000+ players who battled it out on day one, together with my two good friends Petr Brozek (of the Burn notoriety) and Jan Brozek. Even though we didn’t quite win, I still had an awesome time and I’d like to share my view of this unique tournament. And second, Standard is approaching its seasonal peak of importance, with the next PTQ season being in this format and the WMCQs also featuring Standard decks. That’s why I’m going to talk about several interesting (and successful) decklists that were played in the past couple of weeks and deviate from the mainstream set of well-known Standard decks.

GP Utrecht

But first, let’s talk about Utrecht. I must say that the idea of a team GP was really appealing to me – team events had always been among my favorite formats and I’ve played as many as I could in my Magic life, a big number of them with the Brozek brothers, as long ago as in 2002 or even earlier. The most important reason for that is probably what could be called the „team spirit“ – every great experience is better when you have somebody to share it with and every down is less tilting when you’re not alone in it. Add to that the fact that team events are often really skill-rewarding (except for 2HG, but that’s another story), because you don’t only play best 2 out of 3 games, but essentially best 5 out of 9 (which sometimes can be best 4 out of 9 if you go 2-1, 2-1, 0-2) and you have an event every competitive player wants to attend.

So what was my Utrecht experience like? In terms of matches won, it wasn’t the best tournament ever. We didn’t have any byes, as neither of us plays much paper Magic anymore and our pool was rather mediocre. We did have three shocklands, five guildgates, two Greenside Watchers and two Verdant Havens, so the allure of five-color green (an archetype I’ve been drafting quite a bit lately with mostly positive results) was almost too strong to resist, but 12-pack team sealed is a much faster format than regular sealed deck, or even regular draft, so you don’t get much time to durdle around. In the end, there was really nothing worth playing all these colors for, so we settled for a reasonable Simic deck, a good aggressive Boros deck and a mediocre Orzhov deck, splashing Foundry Champion and Angelic Skirmisher – two cards the Boros deck didn’t want as much because its curve topped at 3 mana.

After winning the first two rounds, we played against a good German team with good pools and promptly got crushed, despite Jan’s Boros winning after mulling to five. We then got a bye in round 4 (not the most usual chance to get one, but I’ll take a „no show“ by an opposing team any time), won round 5 and then got crushed in rounds 6 and 7 to leave us with a record of 4-3. Worth noting is that my round 7 opponent went, on the play, turn 1 Foundry Street Denizen, turn 2 Burning-Tree Emissary, Madcap Skills on the Denizen, attack for 5. Later on, he proceeded to counter my removal spell with the „indestructibility“ mode of a Boros Charm and when I pointed another removal spell at his key creature, he showed me another Boros Charm. Well, at least he was a cool and friendly opponent to play against.

We kept playing (because „what the hell“) and actually enjoyed ourselves quite a lot – again something that I don’t think would be true if this was not a team event. The fact that we were not in contention for day two anymore was illustrated by my next opponent having a Dimir deck with five copies of Contaminated Ground, but the decks of his two teammates were almost on a Block constructed level. Jan and Petr managed to eke out one win and I was able to overcome my Dimir opponent. After that, we lost to a friendly Norwegian team and decided to call it a day and drop.

So, as I’ve said, the trip was not overly successful Magic-wise. However, I still enjoyed myself and will definitely attend any future team GP in a reachable distance. Also, Utrecht was a great location, with many historical landmarks and a really nice atmosphere. Next time, I might try harder when looking for accommodation, as we spent the two nights in a 14-person dorm, but apart from that, it was a great experience. Even the dorm had some positive aspects, like offering unexpected entertainment at 4 a.m., when six drunk girls walked into our room and started beating some random guy up and shouting because he snored. I mean, you don’t get to see things like that in a normal hotel, do you?

Standard Updates

As I’ve already mentioned in the first paragraph, Standard is going to be very relevant in the coming weeks and months. Despite numerous major tournaments taking place every single weekend, the format still seems to be quite diverse and also friendly to “rogue” approaches, as long as you have a good plan against the most important strategies in Standard – the „Revelation decks“, the „Unburial Rites decks“, the „Flinthoof Boar decks“ and the „Thragtusk decks“, to put it in a very simple way. If you’re not afraid of going rogue, the reward can be a fun deck to play and many confused looks on the faces of your opponents. However, that’s not the only advantage – since most of the tier 1 decks have been in the format for quite some time, your opponents will usually know exactly what to do against you if you’re playing a stock list. With a rogue approach, the opponents are bound to make a lot more mistakes which come from them not knowing the deck. And in a stabilized format, where every small edge is important, this might be just what you need to push you over the top.

A good example of a successful rogue deck can be a list that Tomas Vanek, a good friend of mine who made it to the semifinals of GP Bochum earlier this year, played at GP Verona to a 25th place finish. Here’s the list:

Borzhov Midrange

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White
Black
Red

By Tomas Vanek

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So what category does this masterpiece fall into? It’s not a fully-fledged reanimator – there are two Unburial Rites and a playset of Faithless Lootings in the deck and it’s certainly capable of reanimating an Aurelia on turn four, for example, but these cards are there mostly to gain some value. Looting gets rid of cards you don’t want in a certain matchup (Gloom Surgeons against Augur decks, too much fat against aggro...) and to dump Lingering Souls and Rites into your graveyard. But you don’t rely on your graveyard that much and don’t care about hate (which is something your opponents will often get wrong), to the point where you play three Rest in Peace in the board yourself.

It’s not a control deck – despite playing lots of removal and some of the best finishers in its colors, the deck can actually put up a pretty good early offense. The label that probably describes this deck the best is „midrange“, in a similar way to many Jund decks. But instead of playing green for Farseeks, Thragtusks, Huntmasters and planeswalkers, you play the flashy finishers like Obzedat and Aurelia, together with some of the best flashback cards in Lingering Souls and Unburial Rites. The deck is a value machine and as long as the opponent doesn’t draw a ton of cards with Sphinx's Revelation, your cards should be much better than theirs and one-for-one trades should lead to an easy victory. A ton of removal plus cards like Boros Reckoner and Gloom Surgeon should help you survive the early game against aggro, before your bigger cards take over. And against control, it’s you who’s trying to beat down, with small punches provided by Spirit tokens and big hits by the Orzhov and Boros guild leaders, who can both finish the game in a very short time.

The second Standard deck that I’d like to talk about today is the B/W Zombies deck that Dustin Allen played to a top8 finish at the SCG Open in Washington this past weekend. Here’s the list, for reference:

BW Zombies by Dustin Allen

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White
Black
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The fact that playsets of Diregraf Ghouls, Gravecrawlers, Geralf's Messengers and some numbers of Blood Artists and Bloodthrone Vampires work well in the same deck can hardly come as a surprise. However, why should the addition of cards like Restoration Angel, Orzhov Charm and Lingering Souls be better than Falkenrath Aristocrats and Searing Spears? And what is Thrull Parasite doing in the deck? It’s obvious that now that Zombies have access to good black-white duals in the form of Godless Shrine, it’s possible to play this combination. But is it advisable?

The answer to such questions is rarely simple. There’s not much sense in comparing cards like Falkenrath Aristocrat and Restoration Angel in a vacuum, without mentioning the context, the metagame. Both of these cards are pretty powerful and blinking a Messenger with a Restoration Angel can go a long way towards winning the game, just like feeding Lingering Souls tokens to Bloodthrone Vampires and Blood Artists, but the final answer – if there even can be one – depends on what other people are playing. With the rise of „The Aristocrats“ deck and a huge presence of Boros Reckoner in Standard, Tragic Slip has become one of the most popular removal spells. This is bad news for all the Falkenrath Aristocrats out there and can be a big part of the reason why Restoration Angel might be the better card now and white the better secondary color. However, as the Standard metagame tends to shift quite swiftly, reacting to results of GPs and SCG Opens, this can change as well. But it’s good to know that the possibility of Zombies paired with white is there and Dustin Allen’s list can serve as an inspiration and a good starting point for those who would like to put some Isolated Chapels in their Zombie decks.

The last deck that I’d like to share today is an interesting twist on the „R/G aggro“ archetype and was played by Ryan Glackin to a 20th place finish at the SCG Open in Washington, D.C. Here’s the list:

GR Savagery by Ryan Glackin

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Green
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The biggest innovation in this R/G aggro list is the addition of Increasing Savagery. The card has one awesome application in this deck – if you cast it on a Gyre Sage, it immediately ramps you by five mana. This can lead to starts like turn 2 Gyre Sage, turn 3 Ghor-Clan Rampager + evolve, turn 4 Increasing Savagery on Gyre Sage, tap it for six mana, cast Wolfir Silverheart and attack for eight with the Rampager. On turn five, you have plenty of mana to flashback the Savagery and attack for upwards of twenty-five damage, a big portion of which tramples. This might not be that spectacular, but it’s also not a draw where you need a ton of specific cards, so it’s going to happen quite often.

The biggest strength of this deck is probably that it’s fast enough to keep up with the super-aggressive decks, but has bigger creatures, so it can easily take over in the mid-game where you’ll be able to match your opponent’s 3/3s and 4/4s with your 6/7s and 8/8s. The biggest weakness is not being explosive enough to steal games against control. Also, Azorius Charm hoses this deck pretty badly, which is something you’ll discover after only a few games with it, probably the first time when your 7/8 Gyre Sage will fly to the top of your library. But even though the deck has some weak spots, it’s still a viable metagame call and should post solid results in the right environment.

Well, that’s all from me for today. Thanks for reading and see you next time!

Adam Koska

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