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Standard Roundup

Feature Sight

About Joel Calafell

Joel Calafell
Joel Calafell

Joel is a Level 6 Pro Player from Spain who helped develop well-known combo decks such as Cephalid Breakfast or the recent Cascade Swans, he loves playing almost every format and has a number of high-profile finishes under his belt:

  • Top 8 Pro Tour Kuala Lumpur
  • Winner Grand Prix Barcelona
  • Three Grand Prix Top 8
  • 65 Lifetime Pro Points
  • Level 6 Pro Players Club member

Standard Roundup

Worlds is coming up this week, and with Pro Tour Austin having just showcased the Extended format, it seems like everyone is aiming at Standard which is still an unexplored format.

This might be one of the most aggressive formats we have seen in a very long time. Control decks have barely made an appearance after the rotation, and the same thing like in Shards block is happening again: Only marginal decks like Cascade control have found a decent plan trying to beat all those fast decks.

That’s right; this might be the worst format ever for control decks, as even cards like Day of Judgment are hardly seeing play. There are not even good counterspells and one for one trades with removal are quite useless against decks with multiple Planeswalkers or a lot of 2 for 1 spells thanks to cards like Blightning or Bloodbraid Elf.

The Big Players

Jund

This means that Jund aggro has reached the top of the metagame, clearly dominating it and many people consider it to be the best deck in the format. German pro player and rookie of the year hopeful Lino Burgold drew a nice overview to illustrate the matchups of Jund:

Jund Matchups
Jund matchups                                                                                                                                           (c) by Lino Burgold

For weeks everybody has been trying to beat it with different approaches. However, nobody has really succeeded. The nature of Jund makes it resilient enough in almost any situation. What can you do when you face the best creatures and arguably the best spells in the format? Bloodbraid Elf and Sprouting Thrinax might just be some of the most difficult to deal with creatures ever printed.

Jund by Joel Calafell

This decklist forms part of my latest feature article:

Standard Roundup

4.857145
Feature Sight

With Worlds on the horizon, Level 6 pro Joel Calafell takes a detailed look at the current state of Standard and presents a comprehensive nine-deck gauntlet, along with thoughts on each deck.

4.444445
 
 

Nissa Revane
Versions:
Zendikar (Foil)

Eldrazi Elves

However some other decks have made an appearance, trying to show their potential. This is the case with the Eldrazi Elves deck, whicht has skyrocketed up to the second most played deck.

But what makes this deck that good?

It’s the synergy in it. It is full of small creatures mixed with the power of the Planeswalkers and Oran-Rief, the Vastwood, a card that might end up claiming the title of best land in the format plus the game breaking Eldrazi Monument, have turned this deck into a solid aggro machine, able to face Jund with the help of Nissa Revane and their chosen.

There are actually different ways to build the elf deck, but it seems like Eldrazi Monument is definitely the way to go. Although, there are some RG versions out there with Lightning Bolts, Burst Lightning and Bloodbraid Elf, that play with the 12 Planeswalkers. This version, is trying to be even more aggressive.

Eldrazi Elves

This decklist forms part of my latest feature article:

Standard Roundup

4.857145
Feature Sight

With Worlds on the horizon, Level 6 pro Joel Calafell takes a detailed look at the current state of Standard and presents a comprehensive nine-deck gauntlet, along with thoughts on each deck.

4.384615
 
 

Plated Geopede
Versions:
Zendikar (Foil)

RW Aggro

The last of the big decks is clearly RW aggro (or Boros), filled with Plated Geopedes and Steppe Lynx paired with Goblin Guide and Elite Vanguard, as the best one mana drops available. Everything is powered by Fetchlands and some burn spells. This might actually be the fastest aggro deck in the format, as both Elves and Jund try to establish control of the board sooner or later in the game. That mid-range spirit doesn’t really make them that fast, while Boros is the only true aggro deck in the format. Sweep away some blockers, try to hit for a lot of damage starting as early as turn one, and follow it all up with the late game power of Ranger of Eos into Goblin Bushwhacker.

I told you, this deck is fast! But still, the deck hasn’t found a way to reliably beat Elves or even Jund if we consider sideboard hate like Jund Charm which spells a lot of trouble for Boros. Those factors keep this archetype from being the top deck of the format but it’s still in a very respectable third place. And trust me, it’s one of those decks you have to be prepared for and respect.

RW Aggro by Joel Calafell

This decklist forms part of my latest feature article:

Standard Roundup

4.857145
Feature Sight

With Worlds on the horizon, Level 6 pro Joel Calafell takes a detailed look at the current state of Standard and presents a comprehensive nine-deck gauntlet, along with thoughts on each deck.

4.875
 
 

Gatekeeper of Malakir
Versions:
Zendikar (Foil)

The Underdogs

Then we have all the decks that either try to beat the big decks or just try to find a different game plan that doesn’t seem to be that aggressive. I would say none of them actually beats Jund reliably enough, but they are for sure decent options for this metagame.

Vampires

The Vampire deck tries to control the board and create some card advantage with Mind Sludge and cards like Gatekeeper of Malakir, but the mechanic is a bit too slow for this format. Vampire Nocturnous is really the card that makes this deck good and it’s hard to win games without it. Although it has Vampire Lacerator and Vampire Hexmage, the creatures are just not big enough to combat opposing Jund creatures, so I don’t really think this deck stands much of a chance in the format.

Vampires by Joel Calafell

This decklist forms part of my latest feature article:

Standard Roundup

4.857145
Feature Sight

With Worlds on the horizon, Level 6 pro Joel Calafell takes a detailed look at the current state of Standard and presents a comprehensive nine-deck gauntlet, along with thoughts on each deck.

Colors
Artifact1
Black35
Land24
Converted Mana Cost
12
215
34
48
57
Type
Artifact1
Basic Land16
Creature23
Instant6
Land8
Sorcery6
3.90909
 
 

Enlisted Wurm
Versions:
Alara Reborn (Foil)

Cascade Control

Then we have decks like Cascade Control, just like in Shards Block, which try to gain advantage of the same mechanic that really makes Jund shine: Cascade. But this time using more powerful late game cards like Enlisted Wurm or Baneslayer Angel, for many the best creature in the format by far. Blightning is still a major problem for this type of deck.

Bant, Mono White, Mono Red

Other options include Bant, Mono White control or even Mono Red. They all claim to have a decent Jund matchup, but the truth is that it’s almost impossible to have more than 50% against it. Sometimes the deck just has sick draws. Like Lino Burgold says: You just have to choose to what kind of Jund aggro start you want to lose to: Either Putrid Leech, Sprouting Thrinax, and Bloodbraid Elf into Sprouting Thrinax, or Putrid Leech, Blightning and then Bloodbraid Elf into Blightning :). If you are an aggro deck, you will lose to the first draw, if you are combo or control you will just lose to the second draw...

Bant and Monowhite have in common that they play protection creatures, either in the form of pro-red –Vedalken Outlanders- or pro-black –White Knight, Great Sable Stag and sometimes Devout Lightcaster-, but everybody knows the best protection is actually the one from demons and dragons. In the end that only means you will have a worse matchup against decks that don’t even include those colours. So is it really worth it?

I’m pretty sure there are many options for these decks, and that builds can go in different directions, but I’d say some standard builds could look like this:

Bant Aggro by Joel Calafell

This decklist forms part of my latest feature article:

Standard Roundup

4.857145
Feature Sight

With Worlds on the horizon, Level 6 pro Joel Calafell takes a detailed look at the current state of Standard and presents a comprehensive nine-deck gauntlet, along with thoughts on each deck.

3.857145
 
 

Mono White by Joel Calafell

This decklist forms part of my latest feature article:

Standard Roundup

4.857145
Feature Sight

With Worlds on the horizon, Level 6 pro Joel Calafell takes a detailed look at the current state of Standard and presents a comprehensive nine-deck gauntlet, along with thoughts on each deck.

Colors
Artifact1
Land26
White33
Converted Mana Cost
14
211
37
46
54
92
Type
Artifact3
Basic Land23
Creature10
Enchantment7
Instant6
Land3
Planeswalker2
Sorcery6
4.333335
 
 

Mono Red by Joel Calafell

This decklist forms part of my latest feature article:

Standard Roundup

4.857145
Feature Sight

With Worlds on the horizon, Level 6 pro Joel Calafell takes a detailed look at the current state of Standard and presents a comprehensive nine-deck gauntlet, along with thoughts on each deck.

4.5
 
 

Valakut, the Molten Pinnacle
Versions:
Zendikar (Foil)

Others: Valakut Combo and Unearth

There are also some other interesting decks in the format, which at first look quite narrow, but I’m pretty sure they might have something to say at Worlds if people just find the correct builds. Some months ago, one of the decks that was considered to be a potential contender after the rotation, was Time Sieve, as it looked like an aggro metagame was developing, and a combo like that could actually end up being the perfect answer to the format. However, the deck suffered from random hate in the form of Jund Charm, Pithing Needle, Thought Hemorrhage, and even something as simple as Duress could keep you from going off. This means that even if you have a good game 1 against Jund, the whole matchup would still not be as good as expected.

But it seems like right now there are other deck which are getting even more hype. I’m not talking about Cruel Control decks, or Planeswalker decks, as they are hardly the answers to the format.

I’m actually talking about the Unearth deck, and the RG Valakut combo deck. The first thing I’d like to say, is that, after all, they are not really pure combo decks, as the only thing they do is either generate big quantities of mana or just focus on triggering Valakut many times and as fast as possible, but never going infinite and I don’t think that is needed anyway.

What makes those decks work, is the fact, that their game plan is not affected by the most played cards in the format – if Goblin Ruinblaster doesn’t become too popular, that is. They both have their engine centered around having a specific land in play and try to abuse its ability. This means that they dodge cards like Maelstrom Pulse, Terminate or Bituminous Blast, and of course, in case of the graveyard deck, Blightning as well. Let’s look at the Valakut deck for instance:

Valakut Combo by Joel Calafell

This decklist forms part of my latest feature article:

Standard Roundup

4.857145
Feature Sight

With Worlds on the horizon, Level 6 pro Joel Calafell takes a detailed look at the current state of Standard and presents a comprehensive nine-deck gauntlet, along with thoughts on each deck.

Colors
Artifact4
Gold4
Green12
Land25
Red15
Converted Mana Cost
18
28
38
44
54
83
Type
Artifact4
Basic Land14
Creature12
Enchantment4
Instant11
Land11
Sorcery4
4.375
 
 

Crypt of Agadeem
Versions:
Zendikar (Foil)

As you can see, half of the cards focus on searching for multiple Mountains, or Valakut itself, to make sure you reach the magical number of 5 Mountains as soon as possible. When you get to that point, Khalni Heart Expedition and Harrow become insane sources of damage with Valakut, and all that is backed up with all-stars like Siege-Gang Commander or Bogardan Hellkite and I have also seen some lists with Lavaball Trap, so the deck doesn’t really look that different from a mana ramp list, other than the fact that it has an incredibly strong and resilient late game plan based on the power of the volcano land.

On the other side, we have the Unearth.dec, which seems to be gaining in popularity recently. Based on the abusive mana advantage that Crypt of Agadeem can provide with enough black creatures in your graveyard, the deck just tries to fill that zone as fast as possible with cyclers, Hedron Crabs and other options, like Tome Scour, Merfolk Looter or even Traumatize. Afterwards the deck just generates a ridiculous amount of mana and tries to unearth Extractor Demon followed by multiple other creatures with the same ability, which will eventually trigger the big demon’s ability when they leave play at end of turn. In a normal game, that should just be enough to mill an opponent… But there is also space for some interesting tricks in the form of Fatestitcher which untaps Crypt of Agadeem and you can use it on the same turn it came into play- and Kederekt Leviathan, to reset the board and get rid of any problematic permanent in play.

Unearth by Joel Calafell

This decklist forms part of my latest feature article:

Standard Roundup

4.857145
Feature Sight

With Worlds on the horizon, Level 6 pro Joel Calafell takes a detailed look at the current state of Standard and presents a comprehensive nine-deck gauntlet, along with thoughts on each deck.

3.285715
 
 


Conclusion

We will just have to see how the format develops in the following week. There’s no doubt that Putrid Leech and Bloodbraid Elf will keep dominating the format, but we’ll have to wait to see if someone comes up with an answer. Meanwhile, I’d take a look at the new and interesting decks and maybe we will see a new deck rise to the top.

Worlds will have the final word.

See you in Rome!

Joel

4.857145
 
 
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