
This week we're at the M10 prerelease talking about all that's new and returning in M10.

The Proffessors are back with another amazing show about M10 Limited and this time they look at not just one sealed build, but two sealed builds, then a match between the two and finally a showing

The Proffessors are back with another amazing show. This week they play out the matches of the top four and top two decks, award the prizes and an
honorable mention, and talk about M10 limited in preparation for Grand Prix Boston this weekend. So lets draw!

The Proffessors are back with one of their best shows so far! They bring you footage from the biggest North American GP ever! Great interviews with some of the best pro players in the game including current U.S. national champion Charles Gindy and GP winner Marlon Egolf!
So let's draw!

After their holiday break, the Proffessors are back in business with a special edition show, featuring interviews with Magic artists Ryan Pancoast and Cyril Van Der Haegen!

The Proffessors pick up where they left off on M10 and take a look at Standard, one of the most interesting formats we have seen since
before the domination of the fae, yes yes we have heard that before, but
what is winning? What should you play at the PTQ? And what in the hell is
with the floating boulders? They will delve into all this, possibly with
some actual delve, and more.
So let's draw!

This week the Proffessors talk about the Standard metagame, what you should play, and a stand alone, complete Zendikar spoiler, along with new art for a few cards, new speculation, an almost completed spoiler of a new planeswalker and more!
So lets draw!

This week the Proffessors talk about Zendikar spoilers, news about Prosper plus the newest 5 color control list!
So lets draw!

This week Planechase is here, and we have got all the news for that, Zendikar spoilers and more.
So lets draw!

This week the Proffessors talk about the latest Zendikar spoilers!
So lets draw!

This weeks episode probably wont contain any pertinent information.
This week on Spike T.V. we will be discussing a variety of extremely manly things including football.
So let's drink!

Zendikar is here and so are the creatures of the night. We will detail the Standard deck card by card, word by word and play by play.
So lets draw!
This week we are here to see how Standard is shaping up and find out if we can suggest some reshaping of our own.
So lets draw!

This week we are here to talk about the Dragonmaster Brian Kibler, how and why he
won the Pro Tour and we analyze a Zendikar sealed deck!
So lets draw!

This week we've got a hybrid of footage from the local Zendikar Game
Day. Then we'll pit the sealed build from last week against this week's.
Finally, we'll close up the week with a new yet familiar Standard deck.
So lets draw!

This week we talk about the metaslayer problem, Eldrazi Elves in
Standard, we build two sealed decks and you can win up to a box of Zendikar in the sealed deck competition!
So lets draw!

This week we are taking a look at the top four sealed submissions, playing them off and awarding prizes.
So lets draw!

This week we are taking a break from the sealed deck builds
and the PTQ season to discuss Zendikar Standard in preparation for
States. There are many diverse views on the format, Worlds has come and
gone and it's wide open, or is it?
So lets draw!

This week I'm back from a 10th place finish at States. We'll detail the tournament as well as a Top 8 match play off.
So lets draw!

This week the spoilers have began seeping through, so we'll cover the three and a half premier spoilers, what they mean for Magic, the new 15 Grand Prixes in the 2010 schedule and a special number coming to next weeks show.
So lets draw!

After nearly two years and a hundred episodes of strategy talk, we're
taking a break this week for a holiday tale and a few contests to boot, where we will be giving away a total of 42 packs!
So lets draw!

We're back in 2010 with an episode covering the top four builds
you guys made before the break. We played off the top four, and here
are the results!
So lets draw!

This week we'll discuss all the awesome new Worldwake
Spoilers...all two of them. We'll also look at some near-spectral
speculation for Rise of the Eldrazi coming later this year. And we'll
finish up the week with a new Standard deck I expect you'll see running
the tables very soon.
So lets draw!

This week Worldwake spoiler season is under way and week
one of the official previews has begun! We'll take a look at the new
spoilers and discuss the magic of land advantage and set transition. So
let's draw.
Warning: Article contains spoilers!

This week we'll take a look at my favorite fourteen new
spoilers, take a look at some calls I made last week and take a minute
to showcase the often forgotten, but 40% of the cards we all know and
love.
So let's draw!

Anthony presents the Worldwake prerelease show in which he talks to the players of New Jersey about their favorite Worldwake cards, Magic
v.s. the economy, the Standard, Limited, and Legacy formats sure to be
altered by the set, and some speculation on future sets.
So let's draw!

Worldwake has made its full entrance and I've had a week to
play and test Worldwake in draft, sealed, and Extended for the upcoming
PTQ season. We'll discuss my notable finishes at the prerelease in
draft and sealed as well as local deckbuilding genius Nick Des Marais' Extended brew. So let's draw!

This week we've got GP Oakland behind us and PT San Diego ahead. So we'll take a look at the top lists from the Grand Prix and view our potential big sellers and sweepers for this weekend's Pro Tour. So let's draw!

This week we've got phenomenal swiss rounds recorded, a
top eight recorded, and records recorded from Pro Tour San Diego.
Post-San Diego we also saw the Standard 5k. So we'll delve
into the newest Standard innovations, note some Extended sideboard tech
for the hottest list, observe the apotheosis to Rise of the Eldrazi
spoilers, and more. So let's draw.

This week we're viewing the Standard field with Magic Game
Day. And with the second most active store
in North America we'll drop by
for an additional layer of everything we've talked about before in Type
2 but expand upon it with the newest deck, its game play, and varying,
speculative views. So let's draw.

In this bonus episode of The Proffessors we
interview players at the local shop and get their opinions on
Kozilek and Rise of the Eldrazi, Jund, Baneslayer Angel and Jace, the
Mind Sculptor and what they're playing. So let's draw.

This week we'll be taking a look ahead at Extended for the
San Juan PTQ season, breaking down the numbers, giving you the
qualifying low down, and observing the updated reserved list. So let's
draw!

This week we've been graced with twenty-four new Rise of the Eldrazi cards. We'll take a look at the set's awesome Limited design and suprisingly immense potential for new archetypes in every Constructed format. So let's draw!

This week Rise of the Eldrazi is coming on fast, so we'll implement some of those format warping ideals I mentioned last week and take a look at all the newest spoilers, including two of the best card types in Magic.

We're back for our intermediate week of official
spoilers, so we'll take a look at the in development Standard decks and
my ten favorite spoilers including one newly discovered rarity level, as well as the apparent trend in the development of Mythic Rares.

This week the prereleases are under way, so we'll take a
look at the last week of spoilers and delve into the dynamic strategies
of the arising Limited format. So let's draw!

This week we're live from the Rise of the Eldrazi prerelease. We'll talk to local players about Limited, Standard, Extended, Legacy, and casual formats. So let's draw!

This week we'll take a final look at the economics of
increasingly expensive mythic rares being released more often, including
Rise of the Eldrazi's ninety cent higher than Worldwake mythic mean, as
well as a look at the RotE sealed pool I rolled at the prerelease, how I
built it, and the effects of RotE's incredibly slow cards on Standard. So let's draw!

This week we'll take a look at the top sealed submission
from last week's sealed pool. We'll also talk about the newest tech. So
let's draw!a

This week we'll run down all... three of the rounds I played at the New Jersey National Qualifier, including why these tournaments are now called National Qualifiers and not Regionals, why I only played three rounds last weekend, National Qualifier results around the world, whatever happened to the Eldrazi deck, and my review of Grand Prix Washington D.C. So let's draw!

This week we'll take a look back at Block Constructed from Pro Tour San Juan. The notable decklists for the format, and our first eleven spoilers of Magic 2011. So let's draw!

In this special edition episode we'll go over the newly released Duels
of the Planeswalkers decks taken from the Xbox games. Their initial
development, aesthetics, and the potential value of the product. So
let's draw!

This week we're delving into the various draft strategies
of Rise of the Eldrazi, including the archetype I've had some success
with and our second set of Magic 2011 spoilers. So let's draw!

This week we're taking a break from Rise of the Eldrazi draft and M11 spoilers due to their lack of appearance on the spoiler this past week. We'll discuss the results of the 5k Standard portion of Seattle, the changes in Extended and the value of currency in Magic. So let's draw!

This week we'll take a look at the newest Magic product, Archenemy: its
rules system, what the product includes, and if its worth buying. So
let's draw!

In this episode we'll take a full show to
delve into the newest ninety spoilers off the Magic 2011 spoiler. A
color's new found potential, this set's influence on Standard, how we
can expect the limited format to play out and the big financial rares
and mythics. So let's draw!

In this episode we'll take a look at a final Rise of the Eldrazi draft I
plan to win. Go through my draft picks, the three rounds to follow, and
the time investment of drafting online. So let's draw!

This week we'll take a look at the Phyrexia vs. The Coalition Duel Decks. The history behind the two forces, including how they came to be, their leaders,... a stupid amount of star wars-esque credits, and the sets dedicated to their battles, delve into the Duel Deck product in general, what Duel Decks brought us to this point, and why I think this is the number one non-booster pack product from Wizards.

This week we're live from the Magic 2011 prerelease to talk to over a
dozen local players at the largest prerelease in the state. We'll cover
M11 versus M10 in sealed, it's effects on Standard, M11 favorites, the
new Extended, The Scumbag Dilemma and more.

This week we'll talk about the earliest Standard tournaments post Magic
2011 across three continents, how the metagames developed differently in
these continents, what our testing says is the best archetype and why,
and my opinion of the heated Scumbag Dilemma. So let's draw!
Eye of Ugin isn't playable unless we get a few other decent colorless spells.
1. It doesn't normally make mana-
2. It tutors really really late.
3. (the biggest one) its legendary.
I don't see eye or the butcher being playable in dang near anything unless eldrazi comes up with some great new control options to prolong a game until its usable. You're looking at turn 9 with tutoring to play butcher without ramp, and control builds don't have much in the way of ramp. Unless something really spectatular comes in the way of blue/white ramp or green control I don't see it having much place in constructed. At least not in standard. There is a chance to see as a finisher in extended, maybe, but I think even that is doubtful. Think of this. You're playing at FNM or any other kind of tourney. You're opponent plays the eye. Whta's you thought. He is going to play the butcher or else why in the world would he miss a land drop (for all intents and purposes). So you have at least 2-3 turns to have a solution. In a highly competitive field,. that is simply too long and too foreshadowy.
Now there is a chance that we will see a significant amount of Eldrazi cards and the deck might be a viable archtype, but unless it works with the monument insofar as have a lot of early pressure and weenies to make them contend with, its not viable. And if you have that much pressure early on, why do you need the butcher? My flying indestructible guys will eat you before you can drop the bomb. I can see a home for kozilek in limited. 10 Colorless, though not gotten all that often is definitely more obtainable and a bomb like kozilek can easily swing a game in your favor. The one thing I could see happening though: the return of mana-rampig artifacts. Maybe not sol ring though it would fit, but others along the lines of everflowing chalice. With a suitable amount of ramp he's playable. Also, mayhaps there is an affinty-like mechanic with eldrazi, like a lot of cards like eye of ugin that reduce eldrazi costs. Think about it. Ugin himself, a colorless planeswalker, his ultimate is something like search for any number of eldrazi cards and put them into play. Or some creatures like dragonspeaker shaman. 2 or 3 creatures/artifacts/lands that reduce costs by 1 or 2, maybe some mana ramp artifacts like chalice or maybe some eldrazi specific ones, like add 2 colors to your pool, that can only be used to play eldrazi spells, and you could concievably drop him early enough to make a difference and get a huge boost and what not. Because by turn 11 when you can attack 4 permanents don't mean much, and 4 cards with a 12/12 on the board doesn't matter the most. Especially since he doesn't trample, and isn't shrouded. I could see an eldrazi precon though similar to the affinity precon from mirrodin.
All of this rant merely because one card is revealed. But crummy synergies are built in sometimes. I mean why put make quest for ula's temple when the only two things you can get that are decent are wrexial and lortos and that's not worth building a deck around. Lets see more and see what we can deduce. Congrats if you made it through the wall of text!
you spelled lorthos wrong.
Is there a particular reason that you chose to mention DOJ for play against Elves! instead of WOG?
First, considering that we know we will be getting spawn tokens (0/1s that sac for colorless mana) the butcher and the eye (tutoring part) will deffinatly see play.
Second, GET OVER THE WHITE/BLUE CONTROL DECK!!! Duh it wont beat jund, it can't handle any deck with red! No, really, in testing even a white winny deck sided in some red burn (got to love those fetch lands) and beat the subpar control deck. Hell, even a standard 46 land deck crushes it. Patrick's skill is what carried the deck in the tournament, not the other way around.
Butcher will definitly see play! There will be some phenominal new mana excel based on it....believe you me!
They would not create a card like that without a quick out!
Tooth and nail! For casual play!
I would have to agree the WU control deck is very shaky overall. Jund wins that matchup handily 95% of the time. I faced that deck many times at Game Day last weekend when I was running Jund, and I lost 1 match out of 5 against it and only because the WU player had both Tectonic Edge in his opening hand and was able to lock me out of black. WU needs better overall counter spells to really be top tier.
The fact that 1 netdecker with a autopilot deck can beat another netdecker with a deck he doesn't really know how to play, does not define the quality or power of the deck.
One netdecker with an autopilot deck beating another netdecker playing a deck he doesn't actually know how to play, or even 50 of them, does not even remotely define the relative quality or power of either deck.
The mothership has already dropped hints that there will be mana accel in RoE so the Butcher might be viable. Even if he isn't though, I would imagine there are at least a few playable Eldrazi spells. I would be suprised if that weren't the case since the Eldrazi are the major theme of the set.
"Butcher will definitly see play! There will be some phenominal new mana excel based on it....believe you me! They would not create a card like that without a quick out!"
Um... Progenitus? They're are way to trick him out but I'd say they were by no means built just for him. Same for Darksteel Colossus, Inkwell Leviathan, etc. The worst part about the Butcher is he's colorless, non-artifact, and Legendary, makes him a little trickier to just plop out and maybe not as rewarding if you manage to. He's just a Path away from being wasted.
Yeah, but you always draw 4 which is kinda fine.
You only draw 4 off of him if you actually cast him from your hand. If you trick him into play with Polymorph or something you sadly don't get to draw those 4, which means you're probably not doing so hot. U/W seems to be a good shell to have maybe 1 of this guy in it though, because they can already run 1 Iona as a longterm lockout, plus have Jace to go digging for the guy. Not to mention, card advantage is the staple to UW winning.
They will probobly reprint urza's lands or create some other super mana excel to get him out. Like soupninja said the whole theme revolves around him. Maybe control will have a card for searching your deck and putting him "into your hand and put a creature card into play" like tooth and nail.
Ok this may never happen, but mana accel+Eldrazi Creatures+Eldrazi Monument= my inner Timmy is very happy ;)
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